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zafara
Real name: can't reveal
Age: 12
D.O.B: 26 February 1992
Horoscope: Pisces
Zodiac: Monkey
Birthstone: Amethyst
Birthflower: Trumpet Flower
Favourite colour: Purple (duh)
Favourite food: Japanese
Favourite sport: Swimming, Badminton, Netball

Zafara's accounts:
dragoonaflames
satoichigo
zapphin (share)
aishamaneki
amethystsapphire
vermilionamethyst

Zafara's favourite neopet:

Zafaras! Duh!

Zafara's favourite petpet(s):

Raindorf Christmas Kadoatie Niptor

Click below and sign in to Neopets!!!






Dia's Accounts(nobody wants to know about this looney/crazy person anyway)
ffdiamoundia
diamoundia
femdiamoundia
dia_gurl
yuki_shimo (with rachi8310)
athymistic (with rachi8310)
zapphin (with dragoonaflames)

Dia's Favourite neopets:


Peophins! Lupes!

Dia's Favourite Petpets:


Any coloured Kadoatie Any colored Angelpuss Any coloured Anubis Slorgclops

Dia's Favourite Paintbrushes:


Fire, fire, your pants on fire paint brush Faerie Paintbrush Silver Paintbrush



Contact Me

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Monday, October 04, 2004
Neoquest 2 again....sigh

Phew I'm finally back on the blog again. I did say I'll log in less! You want me to continue on Neoquest 2 again? I'm currently bored, so I guess I'll do so. (But I can't provide the pictures anymore, I have already completed the game, sorry. But I'll guide you through and explain everything.)

So the last time we were at Cumulonimbus, the Lost City in the Underclouds. I know the city is a qiant maze as the stone coulds are blocking the paths. The damn stone clouds! Well don't worry, mazes always have an exit. So in times like this when you are lost in a maze or don't know which path to take, breathe in and breathe out cause we've got ONE simple solution to every maze.

This technique works also in real life. All you need to do is just place your left hand to the wall on your left. Walk along the wall and make sure you don't let your hand go. If you come to a dead end, the walls will make a way round right? So just go on like this and after a LONG time, you'll find an exit. Believe me, that's what I do to get out of Cumulonimbus...

The exit here is guarded by Devilpuss, yes, DEVILPUSS! A giant red angelpuss with devil horns and wings who never washes and always kills intruders. But no worries, you'll beat him easily if you've trained hard. Surely you have after passing through the maze right? And so, beat him and proceed.

So now you've reached out of Cumulonimbus, isn't that a relief! Proceed to the only path you can walk on north. Soon you will see a city. Do whatever you want in there (not much, it's really small). Then go on north again and find the exit.

Now you're out of the Underclouds, I really miss the light when I got back up here. In this area, Bionic Cybunnies are about, a chance to get an avatar! Walk on east then north and you'll see FAERIE CITY!!!

Start of with talking to the first faerie you see. She'll tell you everything about the Faerie Thief. And that's your next fight! Firstly, go to the inn on your right, go on up and up and then up the staircase. Then you go down and down and west and you'll see the Faerie Thief. Fight her, but she will escape when she weakens. So you have to go back out of the inn, which is a tiring thing to do.

If you talk to the first faerie again, she will say that the Faerie Thief flew off into the building on the left. Go in there through the south entrance. Proceed up and find the staircase. From now on you should know what to do, just walk about and find the paths and you'll meet with the irritating Faerie Thief again. Fight her again but she will escape again...*SIGH*

Now you go to the Faerie Castle which is right on north of Faerie City. You'll meet the Faerie Thief again at the gates. This time, fight her till she dies! After that, go into the castle.

Posted at Monday, October 04, 2004 by zafara
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Thursday, April 01, 2004
Neoquest 2 - Faerieland

As you start on Faerieland, hey I'm walking on clouds! It's all fluffy and cuddly! *Ehem* I mean, as you start, there will already be fiends lurking around. (sorry guys, i think the pics are not working! In a mean time we will not be putting up any pics, sorry bout that!)

Faerie Minion                Cloudbeast              Traitorous Eyrie

Health: 255                        Health: 260              Health: 255
Items: Faerie's Gift Potion   Items: Fyora's          Items:
S.S: (critical attacks)          Blessing Potion
                                        S.S: Narcosis

Follow the cloud path south and you shall arrive in the Northern Watchtower. Talk to Captain Okara, the blue Eyrie in the center. He'll tell you what's going on in Faerieland.

Guard Captain Okara says, "What do you want, civilian? We don't have time for idle chatter."
> Say, "We are adventurers. We're here to help. What's happening in Faerieland?"

Guard Captain Okara says, "Adventurers, eh? We certainly could use your help. Strange monsters are invading Faerieland, and all the dark faeries have begun to rebel!"
> Say, "Invasion? Rebellion? Who's behind all this?"

Guard Captain Okara says, "We're not positive yet. Communications with Faerie City have been cut off for days, and we can't get close enough to find out who, if anyone, is organizing the attacks. We've got our hands full just keeping this watchtower from falling to the enemy."
> Say, "What kinds of enemies are attacking you?"

Guard Captain Okara says, "Mostly dark faeries. All different kinds. Even some of the Eyries have gone over to the enemy and are fighting against us now. There have even been mercenaries, recruited from who knows where!" She shakes her head and sighs. "Some in the Guard have to have seen bizarre creatures 'made of cloud,' they said. I don't know if I believe it, but these days, anything's possible."
> Say, "How can we help?"

Guard Captain Okara says, "If you can make your way to Faerie City and find out what's going on, that would help us immensely. A lot of the cloudroads have been destroyed in the fighting, so you'll have to go around to the south, and take the Bridge of Mist to Faerie City. Hopefully it's still usable. You can explore this tower, if you like; any of the Guard will be happy to assist you in whatever way possible. Oh, and if you need to rest, talk to Calam over there. He's our quartermaster and can find you a room."

So you may rest here if you want, and explore the tower a bit, after that head off south to the cloud maze. Faerie Minions, Cloudbeasts and Faerie Slavers will accompany you on your journey. :)

Faerie Slaver

Health: 260
Items:
S.S: (slowing attacks), Intrigue (mesmerize)

Now the maze part, the path I took was to the right first, and go on until the next junction, I turned left, then left again at the first turn. I went down down down, turning right at a turn and continue on till another junction going up and right. I turned right, and I found someone! Can you guess who she is? She's the Fallen Angel!!! (sorry i can;t put the pic up) :(

The Fallen Angel laughs, her voice a crystal note in the air. "You truly think you can get past me?" she says. "At least you will provide an interesting challenge, after all the puny faeries I've already killed since I came back to this place." She crouches, then leaps at you!

The Fallen Angel

Health: 1200
S.S: Spellbind (mesmerize)

Man, she is too easy for me. I used supportive and defensive spells as usual of course! That makes me fight a LOT easier!

The Fallen Angel cries out in anguish as the final strike lands. Her wings shrivel and her skin turns to ash, revealing a dark, skeletal, evil form. The shape falls through a gap in the clouds and bursts into flame, finally crashing into the ocean far below. The way before you lies open now, and in the distance you see something rising through the clouds: the Bridge of Mist.

Rohane gained 1,153 experience points!

Mipsy gained 1,153 experience points!

Talinia gained 1,153 experience points!

Velm gained 1,153 experience points!

You found 3,000 gold pieces!

You found 1 staff of love!
You found 1 Tunic of the Deep Woods!

You gain 1,000 neopoints!

Yay! I've found the Bridge of Mist! I can't believe the maze was that easy!
So if you walk further east you'll soon see a faerie standing at the end, go talk to her, she's harmless.

Vilaria says, "So much for going that way."
> Say, "What happened to the Bridge of Mist?"

Vilaria says, "It was destroyed by a huge... evil... beast of some kind. I don't know what it was. It almost looked like an Angelpuss, but an Angelpuss would never do something so awful!"
> Say, "Who are you?"

Vilaria says, "Nobody, really, just a faerie trying to make her way back to the city. But with the Bridge of Mist gone, I don't know how I'll get there!"
> Say, "Why don't you just fly there?"

Vilaria says, "Are you crazy?! There's dark faeries everywhere, and they're watching the skies very carefully! The only safe way to get anywhere is to walk... if you call getting attacked by creatures every other step 'safe.'"
> Say, "We're trying to get to Faerie City, too. Is there any other path?"
> Say, "But aren't you a dark faerie?"
You say, "We're trying to get to Faerie City, too. Is there any other path?"

Vilaria says, "Well..." She looks off to the south. "There is one way, but you'd have to go into the Underclouds!"
> Say, "What are the Underclouds?"
Vilaria says, "We faeries don't talk about them much, but the Underclouds are a place hidden deep within the clouds you can normally see up here. Strange creatures and dark faeries live there, but they've always kept to themselves. There's even a rumor that there's some kind of city down there, but nobody who's gone to look has ever returned. I think there might be a path through there that lets you get to Faerie City, but I don't know. But it's probably your only choice."
> Say, "Thanks for your help."

Vilaria says, "No problem. And hey, if you go into the Underclouds, I might decide to follow... at a safe distance, once you hearty adventurers have dealt with all the nasties that live down there."

You say, "But aren't you a dark faerie?"

Vilaria says, "Well, yeah, but I'm not an evil dark faerie, like the ones who are rebelling. I'm a... well, I'm not good, either. I suppose I'm sort of chaotic neutral."
> Say, "We're trying to get to Faerie City, too. Is there any other path?"
(continues back)

So I did not find the Bridge of Mist afterall...nevermind...I'll just go to the Underclouds...
 
So walk on south till you see a cloud staircase between some grey clouds. That's the entrance to the Underclouds.

Of course you'll receive a not-warm welcome with monsters lurking about! We have Cloudbeasts too.

Dark Sergeant                      Winged Noil

Health: 260                           Health: 265
Items:                                  Items: Fyora's Blessing Potion, Faerie's Gift Potion
S.S: (shockwave),                 S.S: Combat Focus (focus energy), Stunning Strike
Protection of Infinity
(magic resist. & melee def.)

Now if you walk right, down down down all the way without turning, you'll soon see a light faerie right before you. She is Essit, and you can talk to her.

Essit stares at you nervously as you approach. "Who are you? What do you want? Don't hurt me!"
> Say, "We won't hurt you. We're adventurers, helping to fight against the invasion."

Essit sighs. "Oh. Well. That's good, I suppose. I've been stuck down here for days, because of all the monsters and evil faeries roaming around."
> Say, "Why are you down here in the Underclouds?"

Essit says, "I was searching for... well, it's silly, I guess, but I was searching for the lost Faerie city of Cumulonimbus. Legend says it's somewhere in the Underclouds, but I haven't been able to find it. Not that I've had a lot of time to search since I've been stuck here."
> Say, "Where have you searched so far?"

Essit says, "I started in the northwest, where you came from. I didn't get very far. If Cumulonimbus does really exist, then it'd be somewhere off to the southeast. But these evil stoneclouds are blocking the path. You'd have to go around to the southwest first, I guess. Good luck finding it. I hope you can get past all these monsters!"

So go to the path beside Essit to the west, then follow it south and east, go northeast at the first turn. Walk on and you'll see the stoneclouds that are blocking your way just now! If you walk closer to them you'll see Essit at the other side! So she will be a landmark incase you got lost. Now move on southeast!

Ignore all the other turns to the west, you are only to go southeast. Walk furhter on and on and you'll find the city you're looking for, Cumulonimbus! Enter, and talk to the first faerie you see.

Ceth glances up from the ground, where she's playing marbles. "Well what do YOU want?"
> Say, "Who are you?"

Ceth glares at you. "Mind your own business!" she snaps. "I'm busy playing a game."
> Say, "Isn't it kind of dangerous to be out here?"

Ceth sighs, "So? It's dangeorus. Big whoop. The creatures here don't bother me. They think I'm so crazy to just traipse in here, that I must be a powerful wizard or something." She laughs. "Not even. I just needed a nice smooth surface to play marbles on."
> Say, "Can you at least tell us something useful about the city?"

Ceth says, "Sure. I've been here a while, so I know a thing or two. What do you want to know?"
> Say, "What kind of monsters are there in this city?"
> Say, "What can you tell us about the layout of the city?"

You say, "What kind of monsters are there in this city?"

Ceth says, "A bunch of different ones. Lots of faeries. A noil or two. I thought I saw someone herding some babaas through, but that can't be right. Oh yeah! A big Angelpuss, although it looks weird. It was red! Are Angelpusses supposed to be red? Anyway. What else do you want to know?"
> Say, "What can you tell us about the layout of the city?"
Ceth says, "Easy. It's a grid. Well, not that easy. See, there's this stonecloud stuff that's built up all over the place. I dunno where it came from but it's all over the Underclouds. Anyway, I guess the city's been abandoned a long time, because the stonecloud has broken through a lot of the building walls. Makes it kinda hard to get around. I think you need to go on through those buildings to the southeast if you want to get anywhere. What else do you want to know?"

Don't ask her anymroe questions, just get going southeast.
The city is invested by fiends too, Winged Noils are included.

Dark Lieutenant    Faerie Renegade        Babaa Enforcer     Scorchio Commander

Health: 265          Health: 265                Health: 270          Health: 270
Items: Fyora's      Items: Jhudora's        Items: Fyora's      Items: Jhudoras's
Blessing Potion     Lifeforce Potion          Blessing Potion      Lifeforce Potion
S.S: Protection     S.S: Critical Attacks,  S.S: Infestation     Faerie's Gift Potion
of Infinity             Stunning Strikes,                                   S.S: Obliterate
                           Shockwave

Corrupted Earth Faerie   Corrupted Water Faerie

Health: 275                   Health: 275
Items:
S.S: Petrification

Going southeast isn't easy, there are lots of stoneclouds that block your way. Now I'm lost in the middle of nowhere searching for new routes. I'll be back once I found a path.

Posted at Thursday, April 01, 2004 by zafara
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Tuesday, March 30, 2004
Neoquest 2 - Haunted Woods

So after you defeat the faeries go and talk to Balthazar and he'll tell you that it's not him who casted the spell, he'll tell you to go to Nox's Fortress. So go northwest and follow the path around the lake and through the Mountains of Terror. Treasure Hunters and Lupe Specters await you, and some new monsters as well.

 
     Nox Guardian    

Health: 240
Items: Faerie's Gift Potion, Constitution Potion
S.S: Wall of Chaos (dmg shield)

After a while you should see a tall tower in grey, Hubrid Nox's Fortress. The 1st level is where Nox Guardians and Haunted Guardians roam.


 Haunted Guardian

Health: 235
Items: Stamina Potion, Faerie's Gift Potion
S.S:

Just go straight forward from the entrance then right a bit then up till you see a staircase to level 2 in the room on your left.

The 2nd level is where Hearts of Nox appear, Nox Guardians and Haunted Guardians are there too.

 
      Heart of Nox

Health: 240
Items: Constitution Potion, Stamina Potion
S.S: (focus energy)

Go up then right from the staircase and go all the way down till the next staricase to level 3 can be seen on your left.

The 3rd level has Eyes of Nox roaming about. Nox Guardians and Hearts of Nox too.

 
      Eye of Nox

Health: 245
Items: Faerie's Gift Potion
S.S: Protection of Infinity (magic resist. & melee def. up for group)

Go up from the staircase, go left then follow the path up and right, you should see a staircase to level 4 at the end of the path.

Level 4 has Nox Guardians and Hearts of Nox and Eyes of Nox. Go down from the staircase then turn left at the first turn. Go all the way left till you see some pillars, then go down a little and left again, a staircase to level 5 should be seen.

Level 5 has Nox Guardians, Hearts of Nox and Eyes of Nox. Go up from the staircase and follow the path all the way up till you reach the next staricase to level 6.

Level 6 has Nox Guardians, Eyes of Nox, Hearts of Nox and Hands of Nox.


     Hand of Nox

Health: 245
Items: Constitution Potion, Fyora's Blessing Potion
S.S: Obliterate (high damage)

All you have to do is follow the winding path to the staircase to level 7. Level 7 has Hands of Nox only. Follow the path available then go downwards beside the pillars and turn left, there will be a staircase to level 8.

Level 8 has Eyes of Nox and Hands of Nox. Go up from the staircase and follow the path right then go down and you will see the staircase to level 9. (how tall IS this tower?!)

At level 9 I'm not sure if you can find any monster. But go up from the staircase and go left at the second turn, go on and on and soon you'll see the person you're looking for, Hubrid Nox!


Me vant to suck your blood!

Hubrid Nox narrows his eyes when he sees you. His mouth twists into a snarl, and he attacks!

Health: 1500
S.S: Rampant Acceleration (haste), Petrification (slows), (critical attacks), (slowing attacks), Renew (heal)

Now lemme tell you this, Hubrid Nox is one of the most IRRITATING and POWERFUL boss, okay? His Renew, Rampant Acceleration and Petrfification spells are the most irritating, especially his Renew spell. Why, I've been through 30 minutes damaging him till his health was only 200+, AND THE STUPID RENEW SPELL CAUSED ME TO START AGAIN FROM 500 HEALTH!!!!! Getting 500 health is not easy you know!!!! I spent a whole 2 hours fighting him, and then I died...now I have to start again from the Haunted House all the way to the fortress and GOING UP THE FORTRESS TO THIS SICKENING VAMPIRE!! My head is on flames, gimme time before I defeat him, now I really have to put to Hunting Mode all the way up the fortress.

After much careful planning and lots of time used up I finally managed to defeat Hubrid Nox!!! He did not use much Renew spell this time. I trained my party till level 51, upgrading defensive and supportive spells such as Haste, Damage Shields and Slowing Spells only. Cast all your defensive and supportive spells first, then attack him continuosly. Whenever a spell runs out, cast it again. Use your best attacks. Not long after you should be able to defeat him.

Hubrid Nox is forced to one knee by the final strike. He struggles for a moment, then stands up, unsteady. His expression has changed, now, and he lowers his hands, no longer intent on attacking.

You found 5 Stamina Potions!
You found 1 immovable wand!
You found 1 radiant holy chain!

You gain 1,000 neopoints!

After that talk to him.

Hubrid Nox says, "Ah! Released from the spell. When I find that horrible witch, she's going to be on the receiving end of my wrath, for I am Hubrid Nox!"
> Say, "Which witch?"

Hubrid Nox says, "Which witch? Which witch? If you can believe it, it was Edna the Witch! And she managed to enthrall me, Hubrid Nox, master of evil! Oh, I'll never live this down... and I had to work alongside that filthy cur, Balthazar, not to mention Spider Grundo, that mutant scum. But unlike them, I remained aware throughout of what I was doing."
> Say, "Why did Edna make you cast a spell for her?"

Hubrid Nox says, "We did not cast a spell for her--she merely used us as energy conduits to cast her own spell. But why she would make the sun stay up is completely beyond even my superior intellect; it must be madness! Madness, I tell you! And not the good kind, that results in world domination or the deaths of innocents. No, this is the kind of random, aimless madness that wastes talents like Edna's. Nonetheless, when I find her, she will pay for her treachery!"
> Say, "Where could we find Edna?"

Hubrid Nox says, "So, you wish to do my dirty work for me, eh? So be it! You may punish Edna on my behalf. Mwa ha ha ha ha! She'll never see it coming. Edna lives in the Witch's Tower, across the Goo Bog. To reach it, follow the path south out of the mountains. The tower is at the eastern end of the Bog. I'd wish you luck, but I have to practice my maniacal laughter. Mwa ha ha ha! MWA HA HA HA HA!!" He pauses. "What are you still doing here? Get out! Use the teleporter so you aren't tramping mud all the way back down the tower, like you did on your way up."

Hmmph, what maniacal rude words! I can do that too! MWA HA HA HA HA! See? Let's get out of this tower anyway, too bad we had to fight Edna, she's a ZAFARA! But I love Neoquest and I WANT to complete it no matter what!

Now follow the path south through the mountains, Hearts of Nox and Nox Guardians will still be there, but not when you're out of the mountains. Goo Bog is where you see the ponds of brown muck near Haunted Woods are. There will be Sentient Fungi, Malevolent Fungi and Slime Behemoths.

  
    Sentient Fungus                   Slime Behemoth                  Malevolent Fungus

Health: 250                             Health: 250                         Health: 255
Items:
S.S:                                       S.S: Rampant Acceleration   S.S: Petrification (slows)
                                                    (haste)

If you go further eastwards, you'll soon see the ESOPHAGOR, he's a real huge lump-of-rock-in-the-ground! He'll attack you if you come any closer.


RRRRRRRRROOOOOOOOOOOOOOAAAAAAAAAAAAARRRRRRRRR!!!!

The Esophagor moans as you approach, "Yyyooouuu ssshhhooulllddd nnottt hhaavveee ccoommeee heeerre...... pprreeeppaarree ttooo ddiiiiiiiieeeeeee!"

Health: 2000
S.S: Rampant Acceleration (haste), (stunning attacks)

The Esophagor is easier than Hubrid Nox, although he might look stronger. He doesn't heal, that's what makes it easier.

You found 1 wondrous greatsword!
You found 1 moonflight tunic!
You found 1 ornamented plate!

You gain 1,500 neopoints!

After you've defeated him there will be the next cutscene video, so that will be the end of Haunted Woods! The next stage will be Faerieland! I hope the journey will be much easier.

Posted at Tuesday, March 30, 2004 by zafara
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Sunday, March 28, 2004
Neoquest 2 Guide is BACK AGAIN!!!

Sorry guys! Neoquest 2 guide is finally back on. So where were we....oh yeah, at Zakharukh's Pyramid, that's right! So...the maze is finally solved...

First you start at the entrance, then you go north-west then west all through until you come to a great hall with stone pillars. Go down, then east. There you will meet another maze, a harder one. All you need to do is find your way west where there is a tiny opening. Go in then go down till dead end then go west until the end. Finally you go up and north-east, there you will find a staircase leading to Level 2. Of course, along the way through the maze you'll get enemies too. There's also a Grundoceros, but I can't get the picture cause I can't find it anymore. Sorry bout that. But I remember I've put it up somewhere....maybe the last few guides?

     
   Undead Warrior            Undead Paladin            

Health: 200                     Health: 205
Items: ?                         Items: Vitality Potion
S.S: ?                            S.S: Mitigation (heal)

Level 2 is easier, it's just some large stone circles. Firstly you go down then west till you see an opening at the top. Then you go either east or west then up till you see an opening goin in. Then you can choose to go up or down till you see another opening going into the small circle then there will be another staircase to Level 3. Enemies await you too duh.

 
    Undead Paladin

(you know the stats)

Level 3 is where the boss awaits. There will be no maze or anything confusing except a room filled with stone pillars and ANUBITS, he'll be the boss you're gonna face. He's a gigantic Anubis which filled up 6 squares, carrying a stick. Anyway here's how he looks like:


Pretty eerie eyes huh?

Anubits grins evilly at you as you approach. "You think to reach the Altar of Destiny? You will have to get past me first!" he shouts.

Health: 1000
Items: Thundering Longsword, Light Moon Plate, Steady Wand, 1200 nps
S.S: Rampant Acceleration (haste), Protection of Infinity (magic resistance & melee defence), Petrification

You may think he's strong and scary looking just because he's huge and has a great health, but trust me, he's silly and easy. That's cause he keeps using his Special Skills (S.S) instead of attacking more often. Believe me he's only wounded me 3 times! Sounds silly huh? Anyway once you've defeated him, you'll get the next cutscene video to the next area, Haunted Woods. So, that will be the end of Lost Desert!

Posted at Sunday, March 28, 2004 by zafara
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Friday, February 20, 2004
Neoquest 2 Guide

Now you have to find the Gemstone, it's quite easy--really. Examine the Medallion and you'll see the spot marked 'x' that's the Gemstone and the objects around it are cliffs. Just get out of the city, head up to the centre of the desert and you'll see some rocks. Follow what the Medallion reads...



The Gemstone is by the left of a lonely cliff as you can see. Just walk up to that very spot, three steps to the left from the lonely cliff. Then you'll find it, it's buried in the sand, inside a wooden box. Take it and it will reveal Zakharukh's Pyramid.



So off you go back to Waset Village then pass the Ruined Temple and head west-wards of the river. Keep going south-west till you see a small pyramid and enter it.

The pyramid is like a maze, don't get yourself lost. In there you'll encounter enemies too:

 
       Enourmous Grundocerous           Undead Warrior

Health: 200                                      Health: 200
Items: Stamina Potion                       Items: Stamina Potion

Ugh, the maze in the pyramid is a real brain-squishing puzzle! I got lost somewhere now, let's try to find my way again. Now, I SUPPOSE there will be a staircase somewhere, but it is not guaranteed. Anyone who knows the way outta here please help before I get stuck for life! Before I find my way out it'll take me quite a long time, gimme a few days or even weeks. I'll write it down as soon as possible.

Posted at Friday, February 20, 2004 by zafara
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Neoquest 2 Guide

I'm back on the track again! Thanks for everyone's help! I finally found the Medallion of Wind and went off to Akhten-Ka. The monsters there are:

   
     Undead Citizen          Decrepit Mummy           Desert Protector      Undead Shopkeeper

Health: 190                 (you know the stats)         Health: 195             Health: 200
Items:                                                              Items:                    Items: Stamina Potion,
                                                                                                     Vitality Potion

    Desert Patrolman

Health: 200
Items: Vitality Potion, Stamina Potion
Special Skills: Wall of Force

So you just continue upwards till you meet a road to the left. Follow the road then go up once you see a building, it is the palace where your boss will be. After you get in just go up then turn left at the first bend (not where the trees are). After that you head up and voila, you'll see the ghost-looking lupe.


         Coltzan's Ghost

Coltzan's ghost looks at you sadly. "It is not my will--but you must die!" He attacks!

Health: 750
Special Skills: Rampant Acceleration, Renew

Coltzan's ghost withdraws from the fight, then suddenly he becomes more solid, more real... but still a spirit. "Thank you for releasing me from that evil grip," he says. "Come, we have much to talk about."

Rohane gained 833 experience points!

Mipsy gained 833 experience points!

Talinia gained 833 experience points!

You found 2 Potions of Greater Health!
You found 1 oakstorm tunic!
You found 1 staff of sacrifice!

You gain 800 neopoints!

After that you talk to him and he'll tell you about the third piece of the Medallion behind him, he'll also tell you about the Altar or something. Take the Medallion and examine it, then go out and find the Gemstone.

Posted at Friday, February 20, 2004 by zafara
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Saturday, February 14, 2004
Neoquest 2...

Sorry guys but I can't go on with the Neoquest 2 guide yet as I still cannot find a way into the ruined city of Akhten-Ka. I'm trying my very best to find out I even asked one of the Neoquest 2 fastest winners!!!! However I'm taking a very long time talking with her as she doesn't seem to understand why I can't get in. So if any of you knows how to go into the city of Akhten-Ka, please please please tell me through the chat box. You help will be well appreciated.

Posted at Saturday, February 14, 2004 by zafara
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Wednesday, February 11, 2004
Neoquest 2 guide

Welcome back to my Guide to Neoquest 2! Today I will continue from Waset to the ruined city of Akhten-Ka in the Lost Desert, stage 3.

So I stopped at Waset that time, you've talked around there have you? So you know that you have to look for Lifira, Hasise's and Hizaga's daughter. Lifira is a red uni, she's a magician. So after doing all you wanna do at Waset, off you go to the Valley of Kings, which is located near the cliffs. You can find it very very easily. So in you go and the monsters are already explained that time. So you go west and follow the cliffs south then turn in west and you'll find the Palace of Ancient Kings. It's a really really huge place I told you, you may get lost in the centre of it. So you just travel up and up and you'll see some water, even if they're like a maze to you, keep going up and up. Then you'll reach some grassland, head west and then go into the north opening into the Palace again. Then you go up and then east, you should find some monsters. And they'll be a special monster called the Dynastic Priest. It'll be waiting for you somewhere around there, I don't know. But if you defeat it you'll get a Journal Page. Read it. You'll get some clues to where you're supposed to go. It says that there'a a secret staircase leading to the basement under one of the beds. I don't know how should I tell you where the bed is, so you can check on them one by one, all you need to do is just try to step on them, if you succeed in finding it, you'll automatically go down the stairs into the basement.

There really is a lot of crates and barrels, it's a like a maze. But don't worry it's an easy maze. You should go north to the opening. There are monsters too, just keep going up and up and you'll see a giant ghost-like kougra, he's the boss you'll be fighting. His name is Revenant, and he has 2 possessed skeletons with him. Defeat him, then go to the room on the right. You'll see Lifira. Talk to her and she'll tell you many things about the people in Waset fussing about her getting captured. She says she could take care of herself, she has powerful magic. After talking she'll dissapear to Waset. You go to the left room and to the Teleporter Sphere. You'll find yourself outside the Palace of Ancient Kings, head back to Waset and talk to Lifira again at Hasise's and Hizaga's tent. She'll tell you that she is a program in the computer, her real name is LFRA, I forgot what it stands for. Then she'll tell you to go northwest to find the old techo hermit by the oasis. Just follow what she says.

The oasis is a really really small place in the middle of the desert and it is quite hard to find. But once you found it you'll see a blue techo dressed in brown cloak beside the oasis. Talk to him and tell him the code that Lifira gave you. He'll tell you how to get the other pieces of the Medallion of Wind.

So then you head north and then follow the cliffs east to the end. Then go south, down and down you go till dead end then turn west and talk to Bledynn the Skeith. He'll tell you about the Akhten-Ka, then you go on west then go north and you'll find the ruined city of Akhten-Ka.

Now the trouble is, how do you get in? I don't know yet, now I'm still searching around the walls in search for the entrance. Man, what kind of place is this??? No entrance?!?!?! Well I'll be searching, I'll tell you if I've found it or maybe you'll have to do something to go in...


Posted at Wednesday, February 11, 2004 by zafara
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Sunday, February 08, 2004
Valley of Kings

The journey from Waset to the Valley of Kings isn't long, and it's easy to find the gap to the valley, just follow the cliffs from Waset to the west, after a while you should see a gap in. In there you'll find:

     
     Desert Khonsu       Mutated Wadjet-Grundo       Desert Guardian         Ghastly Templar

Health: 170                 Health: 175                        Health: 180                Health: 175
Special Moves:            Special Moves: Critical        Items: ?                    Items: ?
Cleanse                      Hits
Items: ?                     Items: Potion of Abundant
                                 Health

Wadjet-Grundo???? O.o What's that? Anyway, just go to the left till dead end and travel down by following the cliffs, it should be easier to find the town. After some time you'll go into a space to the left and you'll the Palace of Ancient Kings. It's a damn huge place, you might even get lost. In there you'll find Desert Guardians and Ghastly Templars. Alright I'll stop here for today, I'm really really tired of typing and thinking while playing. I'm sorry, but I really need a break. I'll continue tomorrow IF possible. Bai Bai!

Posted at Sunday, February 08, 2004 by zafara
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Yo!

Hi again! As you can guess, I'll be doing the Neoquest 2 Guide in Stage 3, so where were we that time? Oh, yeah. We're in the Temple of the Sky. So you go on walking while training, now you just walk northwards and you can see a pond there. Then from the pond you head west, there'll be a path you can go through. And you just continue west till dead end and you go north to the room where there is lots of crates and barrels, around the corner there should  be a staircase leading up. At level 2, there are Decaying Mummies, Sand Walkers and Mutant Sand Grundos. They fight in groups most often, and can be real frustrating. Then you go down, right, uhh....was it up? Then right, down down down, right, down, then you should go through a tiny path to the left, well it's confusing but sorry if I made any mistakes, I just couldn't remember! So you go left, left, left, up, up, up. Then you should see a huge Skeith made out of brown rocks and boulders. He is Siliclast, fight him. He's a boss. He has about 400 health points, and if you win you'll get 600++ experience points, 600 nps, the Celestial Talisman, 5 Potions of Potent Health, Valorous Steel Splint and Energetic Acolyte's Robe. Then you head up to the Teleporter Sphere. You should be back in Sakhmet Palace.

Then you talk to the people there, they'll give you clues to your next mission. Your next mission is to go north to the oasis and to the Temple. On your way there'll be:

  
       Desert Nomad            Rattlecobrall                 Sand Walker

Health: 155                       Health: 155                   Health: 160
Items: Potion of Potent      Items: Potion of           Items: Potion of Health                              Growth                        Greater Health,
                                                                          Potion of Potent
                                                                          Health

It isn't a long way to the Ruined Temple, it's like a moss, surrounded by hills. In level 1 you'll find Decaying Mummies, you know the stats and their looks, I don't need to put it up.

In level 2 you'll find:

  
    Rock Golem              Mutant Sand Grundo     Decaying Mummy

Health: 165                   Health: 165               (you know the stats)
Items: Potion of Potent  Items: Potion of
Health                          Potent Health

I'm about level 33 when I reached here, it's not much of a problem for me facing these guys but unfortunately, these monsters can attack you in groups of FOUR. Sounds insane huh? But it's a good training, really.

In level 3 you'll find:

  
     Zombie Techo             Rock Golem             Mutant Sand Grundo

Health: 170               (you know the stats)       (you know the stats)
Items: Potion of
Abundant Health

In level 4, you'll find the same monsters as level 3. But there's one extra monster you'll have to fight and that is the boss. Can you guess who he is? He is Pharaoh Gebarn II the ancient undead pharaoh!



Health: 350
Special Moves: Contagion, Hibernation
Items: the Medallion of Wind (upper part), Channeling Acolyte's Robe, Barkhide Tunic, 700 nps

After you defeated him, Gebarn roars in anguish. "You don't know what you've done!" he gasps. "The Medallion must not be... it must not be reunited!" Suddenly, powerful blasts of energy emit from his body in all directions, shaking the ruined temple and raining debris everywhere. You dive for cover, and Gebarn's body explodes in a tremendous conflagration. The ground shakes, like a great earthquake. After a minute, though, it ends, and the room is silent. Lying on the floor where Gebarn stood, you now see a piece of bronze metal, glinting in the fading light.



It appears that the Medallion of Wind has been broken! You have found what appears to be the upper part of the Medallion. It has some kind of markings on it, but it's difficult to tell what they are.

So you see, you only get the upper half part of the Medallion, weird eh? Well then I think this is getting more interesting...*grins*

So after that you go into the Teleporter Sphere and you'll be back in Sakhmet Palace again. Talk around and get more clues to your 3rd mission. Then you should know what to do and go do it. Head off north once again, you'll have the same monsters on the way there.

When you reached there, the cliffs that are blocking the path have really shifted! They don't shift much though, not as much as I expected, just 2 paths are now opened on both sides of the Ruined Temple. At the other side you will see some tents, this place is the Waset Village. Go into the tents one by one and you'll know what to do next, Lifira, Hizaga's and Zasise's daughter, has been kidnapped.

Posted at Sunday, February 08, 2004 by zafara
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